I had this funny feeling of deja vu when I loaded this map up. After a bit of looking about I found I'd already played
this map a while. How odd. Anyway this map has been made for the ClaraNET Custom Map league, which if I'm
not mistaken is a UK isp.
Its a pretty large map with the over riding theme being base style. A couple of areas digress from this with a library
type section done up like DM2 and an outdoor section with wooden bridge and grey brick hut (see second screen
shot). There are some
interesting pictures on the walls showing various Quake enemies ripping the poor old quake marine to shreds. Some
of the architecture is messy with odd bits of walls and floors which stick up and hinder movement.
There are also loads of little traps and secrets. I'm not a fan of these at all since it gives an unfair advantage to the
person who knows the map best. Here is an example of one of them. There is a room which contains an RL (the
room through the window in the left hand screenie). A
crushing device can be activated either by shooting that big ass ClaraNET sign or shooting a small switch. What
happens next is that this huge block sweeps across the room killing anyone in
there. That is if you don't know where to stand.. If you keep to the side of the room with RL you will see a little cut out
in the block which you can get into. Then when the block moves back you go with it and are transported into
a hidden room, which contains a teleporter (to the pentagram of protection).
Throwing some bots in made for a rather bland playing experience. With some play against human opponents it might
have been interesting, as it is its nothing special.