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Qurnel's Slaughter House (1 on 1)
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Another small 1-on-1 map from Qurnel. This time the texturing is a little less bland. Lighting is still sourceless. Flames or lanterns would have been nice to at least suggest the light doesn't magically appear. The setting is similar to E1M2. Its nicely done if a little bland.

The layout is a fairly simple. Very small and compact. Maybe some areas could be a little bigger to give more movement. Ammo is in good supply here. Mostly rockets. With the map being small and the fact that theres two RL's it makes the RL the weapon of choice. That said trying to get one of RL's isn't easy. Grabbing its not a problem but getting out of the alcove its in isn't easy. You can see the area I mean in the right hand screenshot. This particular area is very open to shots from above.

Its a good map but its nothing special or new.


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Kornel 'QurneL' Paszkowski
Author Site
Reviewed : 16/05/1999

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MPQ Design by James Kable Healey.
CGI code by Paul Healey
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with the exception of reviews which are copyright of the author.
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