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[Get Opera!]

A Simple Death (2 to 6 Players)
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Theres some nice castle type architecture in here. This castle area makes up the central of the map, from here are corridors with little alcoves which contain DM starts. the architecture is bland and uninspiring. Theres some nice touches such as edging round platforms and ledges, but nothing really amazing. There is, however, the most bizarre lift I've ever seen. You walk onto a set of spikes in the lava which then rise up. When these spikes stop another platform moves out of a nearby wall which moves you across to where the quad damage is kept.

Playwise its not so hot. Ammo is sparse. The good old RL is hidden away in the upper section of the castle area. Hardly anyone went up there. The sucky LG made up most of the action and when the cells ran out, it became a battle between the GL and SNG.

Playwise its not so hot. Ammo is sparse. The good old RL is hidden away in the upper section of the castle area. Hardly anyone went up there. The sucky LG made up most of the action and when the cells ran out, it became a battle between the GL and SNG

Paul

Download Here (142Kb)
Dooferlad
Reviewed : 19/04/1999

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MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000