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[Get Opera!]

Dark Door to Hell (2-4 Players)
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DM2 style. I have mixed feeling as regarding the look of this map. It doesn't seem right. The red sky doesn't go with rest of the map, and the cheesy Quake logo piece of architecture (right hand screenshot) is just daft. Some rooms are detailed and some are bland looking. Things don't seem to gel well together.

Play isn't much better either. Theres just not enough of anything. Ammo is low supply, are health packs. Weapons are badly placed. To get the RL you have to go into a caged corridor via pressing a switch. Very annoying! Also some rooms are too dark and you can get stuck on roof supports.

Paul

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Pagb666
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MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000