News
Latest News
Pending Reviews
Submit maps
Back to MPQ Archive
Back to Pauked.com
Please note this site is provided just for fun, it's not meant to be fully functional...

Reviews
(8) Bovine Intervention
(34) Hatebreeder
(6) Evil spacehamste...
(6) Unnamed (remix o...
(14) The Limbo Of Bro...
(3) WerdDM2 - Crania...
(30) Old Crater
(10) MisDM12 - Terra ...
(4) The Ravage II
(28) Daedalus Revisited
Last 4 weeks (name)
Last 4 weeks (date)

Comments
Last 25 posts

Articles
Links
Rants
Interviews
#terrafusion stats

Archives
By Map Name
By Author
By Score
By Date
News Archive

Search
Reviews

Top 10s
Best Maps
Worst Maps

Site
Contact & Help!
Comments/Suggestions
Account
Stats
View User List






[Get Opera!]

BF47DM2 "Buffalo River Home" (2 to 10 Players)
Comments (0) Go to top of page  
BigFoot_47 returns with his second map in the BF47DM series. His previous map was consisted of Quake 2 textures and it was more of Quake 2 map than a Quake map (You can read the review of his previous map, Faithlift, here). This time round hes gone with Quake textures. Unfortunately one too many. Theres no set theme here and rooms constantly change styles. As you can see from the left screenshot. You have a E1M5 style room with high-tech crates in there? Wierd. Wood would have been better.

Since there are so many changes in texture it also means the architecture is constantly different. I feel that it just doesn't work well. They are, however, some nice bits. The room in the left hand shot is one example. Its absolutely huge! The layout if also a little odd. To get to the upper area of the map you have to walk through loads of different corridors and stairs to get there.

One thing I've become used to in maps is the use of placement pads for weapons. There aren't any here. You have to scout for weapons. Maybe I've been spoilt a little too much...

Paul

Download Here (527Kb)
BIGFooT_47
Reviewed : 24/02/1999

Add your Comments below. Go to top of page
Nick Name :
Email Address :
Title :
Comments :

MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000