Latest News
Pending Reviews
Submit maps
Back to MPQ Archive
Back to
Please note this site is provided just for fun, it's not meant to be fully functional...

(8) Bovine Intervention
(34) Hatebreeder
(6) Evil spacehamste...
(6) Unnamed (remix o...
(14) The Limbo Of Bro...
(3) WerdDM2 - Crania...
(30) Old Crater
(10) MisDM12 - Terra ...
(4) The Ravage II
(28) Daedalus Revisited
Last 4 weeks (name)
Last 4 weeks (date)

Last 25 posts

#terrafusion stats

By Map Name
By Author
By Score
By Date
News Archive


Top 10s
Best Maps
Worst Maps

Contact & Help!
View User List

[Get Opera!]

WerdDM2 - Cranial Dismemberment (2 to 5)
Comments (3) Go to top of page  
If aesthetics are what you value most in a map, you might be better off avoiding this. The architecture and design seem to favour those with weak systems, primarily due to their overall lack in detail. Most rooms are squarish, with flat walls and bland lighting, and no real interesting designs to balance things. More large-scale detail could have easily been added when taking the spacious nature of the map, and by all means smaller features such as sourced lighting wouldn't have gone amiss. Texturing is also fairly shoddy in some places, including the ceilings and stair trims.

The map perks up a bit in the gameplay department, however. The outdoor area between the GL and LG makes for some particularly entertaining aerial combats, with explosives from the top level meeting with lightning shafts from below, providing much amusement for onlookers. The large indoor rooms are also well suited to rocketeers, with long-range fighting not uncommon. In fact, it's a little *too* common; very little usage is given to the lower-end, close-range weapons throughout the (spacious) majority of the map, and they only really get their say when the quad comes into action. It could have done with some more compact areas to balance the weapon usage a bit more. Saying that, the one tight-spot (by the quad) is a little *too* cramped, giving an inconvenient exit for quad-grabbers.

As for playerload, 3 player FFA seemed to hit the spot, although 1on1 and 4-FFA are both playable. Most of the time it's pretty much Rocket vs. Lightning, though.


Download Here (210Kb)
Author Site
Reviewed : 13/05/2002

#1 E-Werd
by DaZ 15/05/2002 - 20:10:12 (
Go to top of page  
pretty much 100% of the digs in this review I brought up when I beta'd it for you.

Remember that next time :) hehe

#2 xen is afraid of typing too much
by xen 16/05/2002 - 11:23:06 (
Go to top of page  
I personally disagree with the score for this map, it should have been a 2/5 at the most...


#3 Gom Jabbar couldn't be arsed with a title
by Gom Jabbar 16/05/2002 - 12:00:10 ( Refers to post #2
Go to top of page  
/me slaps xen around a bit with a wet llama


Add your Comments below. Go to top of page
Nick Name :
Email Address :
Refers to Post :
Title :
Comments :

MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000