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[Get Opera!]

Unnamed (remix of yellow snow) (1-on-1, 3ffa)
Comments (6) Go to top of page  
Finally I found the time to do another review. This time it's going to be "remix of yellow" snow by KrimZon. The style of this map is somewhat, uhm, well, concrete/industrial, using the retail Quake2 concrete textures. On the other hand it's not really industrial because both the texturing and the brushwork are rather plain, nothing spectacular. The texturing is nearly only that one grey concrete texture you can see in the screenshots all over plus two types of grey trims used to seperate the floors, grey floor and blue sky. Architecture fits the grayish textures, it's blocky and, well, it's boring.

Some coloured lighting has been used to brighten things up a little but the contrast doesn't seem quite right. The teleporters emit a very strong blue which doesn't fit in very well with the theme. The abundance of yellow light makes the textures not seem as bland, but it very flat so doesn't have a huge affect.

"Remix of yellow snow" consists of a two-story atrium with a plank going across it on the third floor. These stories are connected by one elevator (ground floor to third floor), one windtunnel (ground floor to second floor), one teleporter (ground floor to third floor) and two slopes (both second to third floor).

The map was built for 1-on-1 play but the item placement and load is totally wrong for this imo. There's one RL, DBS, NG and SNG each of which are placed that badly that you can grab all of them in one run of 10 seconds (I counted the time ;)). That's all there is to say about the armour and ammo...

Onto the last part of this review, playability. Is this finally the category where the map overcomes of it's plainness? Unfortunately not. 1-on-1 is rather boring since as you can grab all weapons in no time, as previously mentioned, and it doesn't take much longer to get all the armour (GA and YA) either. One thing that doesn't help, is the almost complete lack of ammo. You will find only 2 packs of nails and 2 packs of shells, no rockets at all. I tried 4 player FFA as well but gave up after a short while.

All in all I wasn't impressed in any way with this map. Sorry, but I just can't advise you to download it...

Gom Jabbar

Download Here (109Kb)
KrimZon
Author Site
Reviewed : 13/05/2002

#1 Heeheehee
by sargatanas 13/05/2002 - 17:04:35 (24.218.114.137)
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Funniness

#2 Possibly...
by xen 13/05/2002 - 17:08:55 (194.117.133.196)
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...one of the worst map names I've ever seen :P

Looks like a speedmap. Not bad for a speedmap, if it is.

#3 Gom Jabbar ate the title
by Gom Jabbar 15/05/2002 - 07:28:14 (212.185.248.123)
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But it seems like this is no speedmap, at least i couldn't find any hints on that in the readme or whereever...

#4 Ermm...
by sargatanas 16/05/2002 - 21:48:10 (24.218.114.137)
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I think the screenshots give it way too much justice

#5 eekies...
by KrimZon 25/05/2002 - 06:48:04 (80.225.68.243)
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i think i'll stick to teamfortress maps. i guess i just dont play enough dm. btw, i did build it rather quickly, starting with the floor. I was worried that the original was too open, so i tried making a smaller map.

#6 ToadWarrior couldn't be arsed with a title
by ToadWarrior 25/05/2002 - 23:54:06 (64.91.156.33)
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Boring

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MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
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