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[Get Opera!]

A Game of Clue (2 to 6 Players)
Comments (0) Go to top of page  
This is the authors first map which he says is based upon the board game "Clue". I've never played Clue so it means nothing to me. Egyptian in style, the look gells together well, some misaligned textures, nothing major. Teleporters are very wierd, just balls of liquid.

What kills this level is the R_SPEEDS. Yes, you can say it doesn't matter, but I'm running with Voodoo2 (12mb) and with 5 other players the jerkyness is noticable. Camping, as the author notes, is very hard. This is due to the open natural of the level, and this again is what gives the high R_SPEEDS.

Paul

Download Here (240Kb)
Razz
Reviewed : 05/09/1999

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MPQ Design by James Kable Healey.
CGI code by Paul Healey
CGI and Content Copyright Paul Healey 2001/2000/1999/1998
with the exception of reviews which are copyright of the author.
Design Copyright Kable Kreations 2001/2000