The Elder Sanctuary
4 - 10 Players players | Reviewed by DaZ - Monday 1st October 2001 @ 7:29pm
You can spot a Tronyn map a mile off, gorgeous curves, wide open spaces, great use of sunlight and original designs. "The Elder Sanctuary" carries this impressive reputation on in style with some very nice large hilly areas surrounding a huge fort or church. There is also a network of underwater tunnels for further connection choices. This would have made one hell of a single player map...
...And thats the problem unfortunately, Tronyn just cant seem to crack the DM nutshell. The wide open spaces dont work well in DM and the sheer volume and size of the map doesn't help it either. Sure you can cram 10 players in and run around a little, but the map just feels like a single player map, feels like it was not built for DM at all.
It has some good points though. Item placement is nice and balanced, good positioning of armours and heavy duty weapons makes the map better, but it still cannot escape its firm single player roots.
2.0 out of 5.0
#1. Single Player.. ^
by XeNoN - Monday 1st October 2001 @ 1:35pm (184.108.40.206)
That is exactly what I thought when I first played this map... I instantly went to find a dead end, turned around, and started devising an SP route :)
It even took about 2.30 minutes to walk through, which aint bad :) I've also noticed a trademark of tronyn's where you can (with the help of an RJ) walk long the top of the rocks and explore various rooftops. Fun stuff indeed... the underwater section also offers exploration and atmosphere.
Basically, I liked this map enough without having to add bots and start a game :) (plays well in dmsp tho)
#3. DaZ doesn't like titles ^
by DaZ - Monday 1st October 2001 @ 4:29pm (220.127.116.11)
" (plays well in dmsp tho) "
Agreed, it rocks! If you have no idea what DMSP is, then go find out below.
[ Aardappels Site ]
#4. ^)^ ^
by MisYu - Monday 1st October 2001 @ 4:46pm (18.104.22.168)
Hihoh, that's exactly what I thought too :}
This is just great base for SP map, the architecture (of this map and another Tronyn's DOGS) reminds me of some ELEK's work.
Och, personally I would give higher note- 2/5 is for really bad maps with harsh lighting, amatourish textures, bugs in architecture, but not for gameplay only.
I would agree, that probably gameplay on this map isn't too l33t, but all the rest is fine- give it chance, give it chance! :)
#5. Eeee... ^
by MaTi - Tuesday 2nd October 2001 @ 9:19am (22.214.171.124)
This map is not so bad. But it can be better. Wisit www.bq.prv.pl
#6. MaTi ^
by XeNoN - Tuesday 2nd October 2001 @ 2:07pm (126.96.36.199)
"Jak już zauważyliście zmieniłem Layout. Co miesiąc będę wybierał mapę, która zasługuje na wyróżnienie i napiszę jej recenzję. W tym miesiącu mapa Gibbage. Utworzyłem również Archiwum No. 1 i zlikfidowałem screeny z działu Mapy."
Yes! Wow, that is an amazing way of creating better maps than this! Thankyou!
#7. hey! ^
by apollozx - Thursday 4th October 2001 @ 3:09pm (188.8.131.52)
Och is fer scotsmen, hampsters are for poles=)
Nice map too.
#8. Yeah ^
by Tronyn - Friday 5th October 2001 @ 6:53pm (184.108.40.206)
Hmm yeah I think this is better than a 2/5, but of course *I* think that ;)
It's intended for really large matches and or DMSP matches, both of which should be fun. I don't think it has enough spawnspots though considering the playerload (some annoying telefragging), but if anyone's ever putting together a Quake match with 8 or 10 or 12 or whatever players, I think this would be one of the best maps for such a game, despite its score.
#9. Level is great ^
by randyom - Thursday 25th October 2001 @ 2:53am (220.127.116.11)
I play daily quake deatmatch with a playerload 7-12 and I'm always searching for such wide open area levels. And this level is really fun to play
#10. play efdm12... ^
by Drannerz - Thursday 25th October 2001 @ 11:50am (18.104.22.168)