Archive by Comments

#1. pld ^

Refers to Review: CCTDM1- Base Desires

by Lordy - Thursday 19th October 2000 @ 4:17pm (213.206.30.130)

Cool map fs :)

#4. Errrr, Quest! ^

Refers to Review: Thy Neverending Pain

by Paul - Thursday 19th October 2000 @ 4:12am (212.158.46.244)

ProdigyXL's "Say It Ain't So" got 3.5 and in looks department, and this is no offence to Deathmonger, its far superior. This map is just bland to look at. It may play ok but its really lacking as far as architecture goes.

Also 2.5, is like 50%. Its an average map.

#3. ... ^

Refers to Review: Efdm12 - Death by the Dozen

by wrath - Wednesday 18th October 2000 @ 8:56pm (212.151.144.238)

my only complaint is that I constantly feel like I'm in a maze when playing this one. perhaps it's just electric gold-fish memory, but I never know where the fuck I'm gonna come out when I run through a passage or whatever...

#2. supremo ^

Refers to Review: Efdm12 - Death by the Dozen

by BlackPope - Wednesday 18th October 2000 @ 7:52pm (209.52.215.22)

This is one of my favourite levels... I have no bitches about it at all...'cept maybe due to my retardness I couldn't find the outdoor area for quite sometime... If you don't have this map on your HD yet you are missing out on something extravagant BP

#5. its a GREAT MAP! ^

Refers to Review: Zed II: Metalware

by mute - Wednesday 18th October 2000 @ 6:55pm (193.180.245.90)

hook and zed are also great maps the only thing that bugs me over this one is the singleplayer element that i cant find and vondur hasnt answered my mail about! But for FFA dm this map is it![and aerowalk, and a couple more...;)]

#2. very nice! ^

Refers to Review: Ruby Midnight

by excessus - Wednesday 18th October 2000 @ 6:43pm (62.83.101.161)

3.5 looks somewhat shorter for me too... this level has a special feeling attached to it which is really hard to achieve.

#1. double value ^

Refers to Review: Efdm12 - Death by the Dozen

by excessus - Wednesday 18th October 2000 @ 6:37pm (62.83.104.170)

Mr. Fribbles maps are always a guarantee of instant fun and long-term gameplay, but in my opinion, this one has some very, very nice spots where architecture really enlighten the overall feeling of the level; and MPQ guys, screenshots showns here are not fair!

#1. 2.5 !? ^

Refers to Review: Thy Neverending Pain

by Quest - Wednesday 18th October 2000 @ 6:35pm (202.180.64.90)

i thought it was at most worthy of a 4

#4. gee... rocks! ^

Refers to Review: Painful Memories

by excessus - Wednesday 18th October 2000 @ 6:31pm (62.83.104.170)

Auhsan... where have you been all this time? This map ROCKS! Definately my kind of cake...

#6. pre-excessive maps ^

Refers to Review: Esprit de Corpse

by excessus - Wednesday 18th October 2000 @ 6:22pm (62.83.104.170)

I doubt someone knows about the "pre-excessive" maps Scampie pointed out, so I am finally telling just to allow you to laugh you ass off. They are called dma1 thru dma13 and they can be found here:

ftp://ftp.cdrom.com/.2/idgames2/levels/deathmatch/d-f/

I think dma1 to dma4 are in the "compilations" directory rather than in deathmatch, and the file is called dmarenas.zip

Have fun! :P